A team of University of Arizona researchers is building the project that will re-create experiences of racism and discrimination with use of augmented reality headsets and mobile devices.
I am on the icy floor of Alaska’s Kenai Fjords National Park, surrounded by imposing, rugged mountainsides.
Movie critic Bruce Miller says “Upload” is another take on a world that could be facing us. Creator Greg Daniels shows us a fascinating world …
University of Arizona scientists are working to perfect a new type of holographic display technology that can be incorporated into eyeglasses …
Everyone who’s tried it agrees: Virtual reality is mind-blowing. Once you strap on that headset, you truly believe you’re strolling on a Parisian street, careening on a roller coaster, or immersed in the human body exploring the inner workings of the esophagus. But for all its coolness — and its potential uses, from education to medicine — not a lot is known about how VR affects kids. Common Sense Media’s new report, Virtual Reality 101: What You Need to Know About Kids and VR, co-authored by the founding director of Stanford University’s Virtual Human Interaction Lab, offers a first-of-its-kind overview of the expanding uses for the technology and its potential effects on kids. Now that VR devices from inexpensive viewers to game consoles to full-scale gaming arcades are finally here — with lots more coming soon — it’s a good idea to start thinking about how to manage VR when it comes knocking at your door.
We chatted with Rogers about virtual reality, music and her interest in memory.
Immersive 3-D tool allows Raytheon to refine designs, save time and money.
Program puts officers in lifelike situations.